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For more details on raising INT and LUK, see Builds. At the start of the game players no longer get to choose the stats for their characters(MapleStory gold) by rolling dice. GlobalMS now allows you to add your stats anyway you want, and a 1st job instructor will correct them. Spend your free Ability Points at each level by adding 1 to DEX and 4 to STR until you become a magician.
Note: as of the GlobalMS patch v0.66, beginners can only put stats into STR and DEX, to allow quick training while on Maple Island. Unfortunately, INT affects how much MP you gain every time you level up, so you will now end up with less MP than mages from other versions. In older versions you were able to gain 100+ MP from the first 10 levels by spending all of your AP on INT.
When you advance to 1st job at level 8 or higher, Grendel will change your stats so that you only have 4 STR and 4 DEX, and give you 20 INT and 4 or 5 LUK. At first job, as your selections will not be undone, you have to be careful when spending Ability Points, typically you will only put points into INT and LUK. A basic rule of thumb for applying AP as a magician is that as long as your luck is 3 more than your level, you should be able to wear the equipment for your level.
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