Dear players, welcome to Mmooffers, The information from the official forum, we just give it a Summary. We sincerely hope it can help Cabal players more or less.
As we have previously mentioned, there are two possible limits to the total amount of HP(Cabal gold) or MP you can steal from a monster in one hit. This section refers to the first cap. The reason we call the first cap "Soft Cap" is because it can be extended with other items.
The normal soft cap for stealing HP(Cabal alz) or MP is only 10% of your actual character level. So lets say you are level 100 and got your hands on a ring that promised you 50% of your damage back in the form of HP. If you hit a monster for 500 damage then you should get back 250 according to this ring.
After your successful hit you proudly look up at your health bar and see that you gained a whopping 10 hp. Right about now you'll probably be wondering what on earth is wrong with your ring. The answer is simple. Since you can only take 10% or your character lvl in HP and your level 100, then the soft cap forced you to gain only 10 hp.
We don't know about you, but we think 10 hp of a promised 250 is a ripoff. That's where another type of Vampiric item comes in. You may have noticed that their are items called vampiric that say you can gain +20 or some other number rather then a percentage total.
These are the items we were referring to when we spoke of "extenders". The extenders. do exactly as their name implies, they "extend" the soft cap limit by the amount they say. Lets say that level(Cabal powerleveling) 100 character read this post and went out to find a vampiric ring that promises +20.
After equipping that item and doing another hit for 500 damage, instead of the 10 hp he received last time, he notices that he gained back 30. The ring did as promised and all is right with the world. That is until the next section when he tries to increase that limit even further.