Spellweaving in AOC is just not worth it. It works in a few very, very situational. which include being in a group, having a secondary healer, and having your own healing be gimped due to the self root.
1. The problem with Spellweaving for a PoM is that we need to be moving for our heals to work. Our positioning is VERY important, and self-rooting with Spellweaving just doesn't work when we need to be running around.
2. The stamina drain apparently doesn't scale with the PoM's stamina pool. It's just too much. I think we all fully appreciate that Spellweaving is not something to be done "lightly", but it's currently too difficult to make effective. The drain needs to scale more appropriately and should probably be toned down somewhat.
3. The buffs aren't really worth the risk for the most part. The smite/rebuke knockdown one is awesome and really fits the CC theme of the class. A++ on that one. The problem is that to get to that point and use either that buff or any of the others we have to sacrifice a lot.
4. We have no healing buffs. Nuking buffs are great, and again, we do NOT want to be turned into healbots, but it just seems natural that Spellweaving should have some kind of benefit to healing for our class, either as a chosen buff (all nukes heal our group like Radiance or Lance of Mitra?) or as a passive buff (10-20% heal increase?).
5. An awesome, awesome solution to the "healing is too straightforward" issue could involve Spellweaving and healing buffs.
6. Spellweaving should allow us to do things that wouldn't normally be possible without it. Something to really make us feel powerful when the time is right. Right now it just feels like a massive drain on the group.
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